Bandit

The bandit is pretty solidly a Rogue, but not necessarily a “Thief”. They are tricksters; and are constantly doing something they shouldn’t be doing. Refer to the Rogue Base Class.

Favored Class Options:

Hume: The Hume gains +1/6 of a new rogue talent.
Al Bhed: Gain +1/6 of an additional die of sneak attack.
Guado: Select one creature type. If humanoid or outsider, specify a single subtype. Gain +1/2 dodge bonus to AC against creatures of the selected type. The bonus against creatures of a single type or subtype can never exceed +4. A Guado can choose a different creature type each time this option is selected.
Ronso: Add a +1 bonus to damage rolls to any critical hit scored with a light or exotic weapon with which the Ronso Bandit is proficient. This additional damage is
not multiplied by the critical multiplier of the weapon.
Hypello: The racial bonus to the Hypello’s lowest saving throw increases by +1/3. Only consider the Hypello‚Äôs bonus from class and ability score for this bonus. If all saving throws are tied, the Hypello can choose one to gain this bonus. Once the bonus is applied to one saving throw, it does not change, even if the save is later raised to no longer be the lowest. This option can increase a save with a +1/3 or +2/3 bonus, even if it is not the lowest.

Bandit

Final Fantasy X: Spira's Sorrow tsoli tsoli